Linguistics is very much a science. It's a human science, one of the human sciences. And it's one of the more interesting human sciences.
'Dhalgren' is the kind of book in which you can look for pretty much anything you want. I tried to put as much into it as I could at the time.
How we treat our invalids - our mad, our physically or mentally compromised family members - does tell you something about who we are politically, historically, culturally.
The reason for privacy is not so that people will not know you go to the bathroom. It's to allow certain things to go on that you don't want other people to know about, when all is said and done. But the things I don't want other people to know about are not my sex life.
Science fiction isn't just thinking about the world out there. It's also thinking about how that world might be - a particularly important exercise for those who are oppressed, because if they're going to change the world we live in, they - and all of us - have to be able to think about a world that works differently.
All too often, when creative people pick out someone else's creative work as an inspiration, what they end up with is very, very far from the original.
The idea that certain things in life - and in the universe - don't yield up their secrets is something that requires a slightly more mature reader to accept.
I want to read about a character doing something fairly quiet where I can picture who the character is, and what their attitude towards the world is - which I'm a lot more interested in than what they do under the pressure of a gunfight.
A number of things in 'Dhalgren' are just meant to function as mysteries. They're mysteries when the book begins, and they're mysteries when the book ends.
I think a 23-page ordinary comic is an investment for the artist, but if you're doing something 60 to 104 pages, that's a really big investment for an artist. So unless you've got someone who wants to pay you while you're doing it or up front, it's kind hard to get someone to do that with you, unless you're the artist yourself.